![]() ![]() There does not seem to be any direct gain to me to visit another player's tavern. When I aid another player, I gain from it directly. To be honest, unless there is an incentive to a player to perform an action, a player is not likely to continue performing that action. Nor can I come back into the game every hour to empty out my tavern so that others can drop in.ģ. But I cannot keep coming back every hour during the day to try again and again to visit. I can even plan when I am going to do it and try to be in the game just about the right time. I am able to aid all my friends, neighbors, and guild mates at one time and be done for the day. The inability to drop in for a visit in another's tavern because all the seats are full makes it less of an incentive for me to try. ![]() That reduces my ability to be involved in the game by making it harder to trade for goods that I don't have the resources for.Ģ. ![]() Taking up spaces on my friends list with guild mates reduces the pool of players with which I can trade. Requiring that I can only assist friends this way provides an incentive to put guild mates on the friends list if possible, lowering the number of people I can aid and that can aid me. When another player occupies a slot on more than one of these three lists, it reduces the amount of aid I can give. In some of my worlds, that can amount to as much as 5k coins a day. ![]() I go through and hit the Aid button on everyone in my guild, friends list, and neighborhood. As a result, we can't assist each other in this way. So we can't send each other friend invites. In some of my worlds I am already at 80 or more friends, meaning I am out of invites. I don't like that it is only available for friends and not guild mates or neighbors for the following reasons: I know this has been said by others, but I want to add my voice to these concerns:ġ. ![]()
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